Fly across one island that holds my field work: mountain trails, caves and mines, a volcano, a disaster site and a home. 33 stops, each with the real footage.
Enter the expedition →Part of the Gemini Robotics team, building one model that sees, reasons and acts on any robot body. I focus on its intelligent whole-body control capability.
About this project →Six years at ETH Zurich’s Robotic Systems Lab, teaching the ANYmal robot to see, walk and explore: work that appeared in Science Robotics four times.
Reinforcement learning that lets legged robots see the ground and still trust their legs.
Learning from recorded motion so robots move naturally, then adapting it to rough terrain.
elevation_mapping_cupy: fast, GPU-based terrain maps for legged robots, and planning on top of them.
Legs that also handle things: opening doors, balancing an arm, catching a ball.
First place and the $2,000,000 prize in the 2021 Final.
Taking legged robots to volcanoes, planetary analog sites and city streets.
Every day a bot picks a handful of new robotics and AI papers and writes a plain-language summary of each, in English and Japanese. These are the latest.
Locomotion-Grounded Humanoid Soccer: Task-Gated Reinforcement Learning of a Multi-Directional Kicking Library
Fiatlux: A Long-Horizon Benchmark for Humanoid Ladder Climbing and Light-Bulb Replacement
CEER2: Directional and Tunable End-Effector and Root Compliance for Humanoid Loco-Manipulation
Dense Temporal Motion Retargeting for Legged Robots
NEXUS: Perceptive Whole-Body Control for Terrain-Adaptive Teleoperation
Drone Soccer: Learning to Manipulate with Multicopter Downwash